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News: 2010--The year that the Anargo Sector Project is up and running?
 
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Author Topic: It's so awesome...  (Read 699 times)
CELS
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« on: August 26, 2008, 06:41:28 PM »

... that finally, when I'm writing something for the ASP and need to check to see if it fits with the Anargo sector's history, I can just go to our Explore website and read the whole sector's history there.  Cheesy (And soon, even check with specific eras, when I get around to formatting those)

I know, it's obvious and something I'm sure you're all aware of already. I just needed to express my enthusiasm of finally having a website to use for cross-referencing.

So, erm, never mind.  Grin
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Kage2020
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« Reply #1 on: August 26, 2008, 07:31:39 PM »

And all I see is typos (mine) and images that are missing.  But it is good to see something up, definitely. Cheesy

Kage
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« Reply #2 on: August 26, 2008, 08:26:47 PM »

Very shiny, I like it.

I'm almost done formatting the .CSS file for Fornax to submit alongside the .htm file I formatted, but I'm held up by the lack of anything to compare it to. Does anyone have a completed .CSS file (for, say, Faustri Prime, perhaps?) that I could cross-reference with to make sure I didn't mess it up?

Sparkly!
*Goes off to stare at Explore frontpage again*
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Kage2020
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« Reply #3 on: August 27, 2008, 01:08:12 AM »

A working and functional CSS file for the Anargo Primus system can be found at the following link:


Kage
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« Reply #4 on: August 27, 2008, 04:58:14 AM »

And the above, when run through Amaya or whatever, will show me what it's supposed to look like? Thanks, that's exactly what I was after.
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Kage2020
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« Reply #5 on: August 27, 2008, 12:26:54 PM »

No, it will show you some of what it is meant to look like.  There are page elements that are controlled by other CSS files, such as:


And one or two others.  These are merged into a single aggregate CSS file which are then called in as required by the server.  For example:


The appropriate file for the Anargo SR (system UI) would be:


You can determine this information yourself by loading a page, viewing the page source (Ctrl-U for Firefox, View-View Source for Internet Explorer) and looking for the style sheet information, which is at the top of the page (ish) and looks something like this:

Code:
<link href="../css/general.css" rel="stylesheet" type="text/css">
<link href="../css/anargo_sr.css" rel="stylesheet" type="text/css">

Kage
« Last Edit: August 27, 2008, 12:30:44 PM by Kage2020 » Logged

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« Reply #6 on: August 29, 2008, 07:38:21 PM »

Ugh...I think I'm just going to have to find someone else who can code Fornax's .CSS. What I thought I had is utter gibberish compared to the links you've given (the ones that work)...without the visual cross-reference Amaya gives me like it does for the general Article, I can't even begin to figure out what the raw code is describing. I know I only need to worry about a small portion of the .CSS as given in the formatting PDF, but it's just confusing me - for example, the first step:

Quote
"Each one of the worlds in your subsystem will have a line to itself (hence the 'slidea' and ' slideb' etc. above), and the URL will be:
Quote
.../worldart/filename.jpg
Where "subsector" is the name of the subsector, and "filename.jpg" is the name of the picture that is the background for your world.

...I don't see any "subsector"  anywhere in the entire .CSS file, let alone the quoted segment I should be editing.
« Last Edit: August 29, 2008, 07:46:21 PM by The_Glyphstone » Logged
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« Reply #7 on: August 29, 2008, 09:07:25 PM »

DON'T PANIC!

What's happened is that the document contains a number of "things" that haven't been incorporated into the structure of the website.  There are many reasons for this, but one of them is because I cannot access the Anargo photobucket account to create a "worldart" folder to upload the world art so that, well, people would be able to see what they want the planets in the system user interfaces to look like.

Hopefully, Malika will be able to do that, add in all the latest "world art" and then get that file sent to me so that I can put it on the server.

DON'T PANIC!

For now, I've modified the "sector_ui_format" to remove the references to the old way of doing things.  (Remember that I'm having to change things on the fly so that it, in the long run, makes more sense to someone coming in "cold," as it were.  Even if it is not true, I'm working on the principle that I can disappear and material can still go up on the site.)  Thanks for pointing out those quirks. 

For now, though... DON'T PANIC!

It's not that bad.  You really don't have to understand what something is telling you, just type in what the document tells you to do.  I understand what is going on, which is sufficient for our purposes.  All your task is to do is produce a correctly formatted document, and then all the .htm files for the worlds in a system.

DON'T PANIC!

I'll try and get the full Anargo SR up there on the site asap, even if I miss out on pretty pictures for now.  This way you'll be able to find and see how a "proper" SR is formatted to guide you along.  (I'm on holiday at the moment, so not sure how much free time that I'm going to have this weekend.)

If you need something explained, then ask in a thread.  If you're desperate for the answer right then and there, then check whether I'm online.  I tend to be online quite a bit so...

Well, there you have it.  And in case you missed it... Wink

DON'T PANIC!

Kage
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« Reply #8 on: August 29, 2008, 10:15:43 PM »

My #1 problem right now is looking at the Anargo SR you supplied and trying to figure out what details are exclusive to Anargo, so I can substitute the proper details for Fornax in their place.

Can I panic now?
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« Reply #9 on: August 29, 2008, 11:01:16 PM »

I'm going to reply to this in the technical problems thread.  Please check there for an answer.

Kage
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« Reply #10 on: August 30, 2008, 04:38:01 AM »

Alright - I've connected the dots and painted by numbers the best I could, and sent a copy of the completed files zipped up to you and CELS both...

I'm going to go wrap my head in a towel now.
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« Reply #11 on: August 30, 2008, 02:16:48 PM »

<crosses fingers>

Okay, here's hoping.

Edit: There were some issues with what you sent through, The_Glyphstone.  First off, you only sent through information on a single world rather than the whole system.  Anargo Primus is up there as a single world only because it was an example and I haven't gotten around to putting up all the worlds.  As I'm on holiday this weekend it is problematic for me to find the time, but I'll see what I can do to "show by example," as it were.

You included document type in the header of the page (as well as calling it .html rather than .htm), as well as "body" and "head" tags.

It's not too much of a problem, but you included the breadcrumbs, which is something that you cannot really do unless you know the structure of the website, which is one of the reasons that I removed it from the "system_ui_format" PDF that is in the resources folder of the website.  No biggie, though.

Your CSS file including links to the "..media/etc." directory, when the guidelines put up to answer your question indicates that it should go to the "../worldart/etc." directory.  (This is so that we don't just have replications of the same images over and over again.)

And that's about it.  Easy fixes for you to make. Cheesy

Kage
« Last Edit: August 30, 2008, 02:58:05 PM by Kage2020 » Logged

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