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: 2010--The year that the Anargo Sector Project is up and running?
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Best small scale System
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Topic: Best small scale System (Read 205 times)
Totenkopf
Novice
Posts: 73
Best small scale System
«
on:
January 29, 2010, 02:30:00 PM »
This is to discuss all the best aspects of Inquisitor, Necromunda, Space Hulk etc. and all the attributes of those games in the hope that eventually we might be able to put together a unified system that incorporates all of these, as well as anything else that adds life to the game (elements from DH, RT etc.)
The first thing we would need is the basic ruleset. What rules are indispensable, what system of movement, action, pre- and post-game strategy etc. should be incorporated.
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Kage2020
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Re: Best small scale System
«
Reply #1 on:
January 29, 2010, 05:19:24 PM »
This sounds a tad like
Warspike
, which certainly puts it out of my area of expertise (
vis-a-vis
the wargame). In my mind I'm just going, "Hmmn...
GURPS
for the RPG side of things, then use
Mass Combat
to explore the wargame. Throw in
Spaceships
for the BFG-style, and
Spaceships 3
(IIRC) to go with Titans."
Of course, that's not the answer that you're after. I just know how disheartening it is when you don't get a reply to a thread that you're intrigued by.
As useless as that response might be, though, it is the response that I would give. Otherwise I would say work your way up from
Dark Heresy
and don't even bother with the wargame side of things except as a reference for your conversion.
Kage
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Totenkopf
Novice
Posts: 73
Re: Best small scale System
«
Reply #2 on:
January 29, 2010, 05:50:08 PM »
lol, I would post more on your Gurps project, except that I have no idea about Gurps
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Kage2020
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Re: Best small scale System
«
Reply #3 on:
January 29, 2010, 06:05:54 PM »
LOL.
Aye, there is that. I'll certainly drop by for something conceptual, but at the moment other than my previous suggestion (which would make things easy!), I don't think that I'm going to be much help for a consideration of the wargame side of things. :S
Kage
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Malika
Contributor
Posts: 617
Re: Best small scale System
«
Reply #4 on:
January 31, 2010, 11:39:44 AM »
Hmm, I've been busy with obtaining GURPS through some...unofficial channels. Well, I was trying it until my laptop died, now Im a Mac-douche and have to start all over again.
To get back on topic, I would base this "game"/mod/whatever on GW games rather than using different mechanisms such as GURPS or potentially Warspike.
I guess the game would be a narrative driven skirmish game with RPG elements in there. Necromunda, or maybe even Mordheim (which could be seen as a somewhat perfected version of Necromunda) could be used as a basis. Then on top of that we could add additional rules in the style of Inquisitor, Dark Heresy and Space Hulk.
The Dark Heresy elements would be great for character creations, we just need to find a way to "translate" DH stats into Necromunda/Mordheim like stats, but that shouldn't be that much of a problem I think.
Elements from the old Space Hulk (dont know if the current incarnation of the game also has this) and Warhammer Quest would be cool for scenarios in which the players enter unknown terrain since those games offer random terrain generation rules.
Then we could tweak a bit with the wargear, make it more detailed, perhaps like that from the Inquisitor game of Dark Heresy. This would also enable us to include different types of weapons (Anargo pattern Laspistol versus an Archaios one for example), we could also include rules which would determine how rare/common/exotic certain wargear is on worlds. You could have it that on a certain world ranged weaponry is very rare and thus hard to come by.
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Kage2020
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Re: Best small scale System
«
Reply #5 on:
January 31, 2010, 04:46:38 PM »
Quote from: Malika
Hmm, I've been busy with obtaining GURPS through some...unofficial channels.
That's not what we like to talk about on 40k hobbyist forums. It's like parents and sex. Everyone knows that it happens, but it certainly isn't what you talk about in public.
Quote from: Malika
To get back on topic, I would base this "game"/mod/whatever on GW games rather than using different mechanisms such as GURPS or potentially Warspike.
That's fair enough. It depends on whether you want to emulate the
specific
feel of the 40k wargame and how it ties into the
Dark Heresy
RPG (which falls for the same traps; sorry, emulations) or you want to go in a slightly more rational/consistent way. I've found that the longer path ultimately bears more fruit, but I guess it is most certainly a case of YMMV.
Quote from: Malika
The Dark Heresy elements would be great for character creations, we just need to find a way to "translate" DH stats into Necromunda/Mordheim like stats, but that shouldn't be that much of a problem I think.
I think that
Inquisitor
(skirmish wargame) tried to do this and look where it went...
Kage
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Malika
Contributor
Posts: 617
Re: Best small scale System
«
Reply #6 on:
February 02, 2010, 03:50:14 AM »
Quote
That's not what we like to talk about on 40k hobbyist forums. It's like parents and sex. Everyone knows that it happens, but it certainly isn't what you talk about in public.
Hmm...I'm getting scary flashbacks to my dad offering me information about sexuality...
Quote
That's fair enough. It depends on whether you want to emulate the specific feel of the 40k wargame and how it ties into the Dark Heresy RPG (which falls for the same traps; sorry, emulations) or you want to go in a slightly more rational/consistent way. I've found that the longer path ultimately bears more fruit, but I guess it is most certainly a case of YMMV.
I think the feel we want is the feel that originally started with the =I=munda projects, namely small scaled skirmish game based on narratives.
What's YMMV?
Quote
I think that Inquisitor (skirmish wargame) tried to do this and look where it went...
I don't think that was the reason why that game failed, it was primarily the fact that it was 54mm scale and GW pulling out its support for the Specialist Games.
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Kage2020
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Re: Best small scale System
«
Reply #7 on:
February 02, 2010, 03:07:32 PM »
Quote from: Malika
I think the feel we want is the feel that originally started with the =I=munda projects, namely small scaled skirmish game based on narratives.
Who is "we?" I know that it doesn't encompass
me
...
Quote from: Malika
What's YMMV?
Your Mileage My Vary.
Quote from: Malika
I don't think that was the reason why that game failed, it was primarily the fact that it was 54mm scale and GW pulling out its support for the Specialist Games.
Not to mention the broken game system, but that doesn't stop people using it.
Kage
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Totenkopf
Novice
Posts: 73
Re: Best small scale System
«
Reply #8 on:
February 02, 2010, 04:55:32 PM »
Quote
Not to mention the broken game system, but that doesn't stop people using it.
Although it does offer the opportunity to create individual members of your retinue and focus on strengths and areas of expertise, something I am trying to emulate. I haven't posted anything here because I am trying to put my notes together into a useable format. Does anyone know where I can get a pdf writer so that I can post the result up here, instead of trying to put it all in messages
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Kage2020
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Re: Best small scale System
«
Reply #9 on:
February 02, 2010, 05:50:03 PM »
Ah, that makes sense.
With regards to a PDF writer, one "quick" option (more useful than quick) is to download
OpenOffice
, an opensource alternate to the proprietary M$ Office. In many regards it is actually superior to M$ Office as well, so you're not going to be hurting yourself.
Anyway, Writer in that software package allows you to "export" to PDF. If you're documentation is already in Word format, with a few tweaks here and there (where Word does things incorrectly!) Writer is also fully capable of importing Word documents. Well, the.doc format rather than the .docx proprietary format, anyway. (And that last night have changed.)
Kage
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Totenkopf
Novice
Posts: 73
Re: Best small scale System
«
Reply #10 on:
February 02, 2010, 07:27:18 PM »
errrrr... this all sounds very complicated
It is in word format, and I just want to majik it into a pdf please
Incidentally, with regard to my earlier post on strengths and so forth, what is to stop a normal human getting some of the same augmetics as a servitor? I want to give the option of purchasing servitors, but what would be the advantage of a cyber zombie over an augmetically enhanced human? If you can fit a normal human with the same parts, then why put up with a servitors stupidity? I also want a range of servitors that can asisst with things like hacking data-cores, medical tasks etc. Not by themselves but just adding benefits to the actual expert. I'm not sure what the advantage would be over a normal human asisstant however.
«
Last Edit: February 02, 2010, 07:34:54 PM by Totenkopf
»
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Kage2020
'Fluff' Heretic
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Re: Best small scale System
«
Reply #11 on:
February 02, 2010, 08:28:45 PM »
Quote from: Totenkopf
errrrr... this all sounds very complicated
It is in word format, and I just want to majik it into a pdf please
Erm, no, not really. Download program. Install. Export.
I'm sure, however, that with a bit of Googling you could find an opensource PDF writer. In fact,
here
you are. The other program just gives you a fully functional Office suite that rivals M$ Office (and actually beats it in all but PowerPoint).
Quote from: Totenkopf
Incidentally, with regard to my earlier post on strengths and so forth, what is to stop a normal human getting some of the same augmetics as a servitor?
Availability is the most obvious response, but beyond that... not a lot.
Quote from: Totenkopf
I want to give the option of purchasing servitors, but what would be the advantage of a cyber zombie over an augmetically enhanced human?
The former is a reprogrammable minion, while the latter is a person.
Quote from: Totenkopf
If you can fit a normal human with the same parts, then why put up with a servitors stupidity?
Because 40k wanted robots without specifically having robots.
You're going to be making up a whole lot of material that just isn't present in the 40k materials, but in some cases reinventing the wheel. Good luck! I know how it feels to be doing something similar.
Kage
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